Unity Guide

A quick guide about how to implement a double jump for the player with Unity

Implementing the double jump


Unity Guide

A quick guide about how to create a Physics based character controller with Unity

Current scene

  • A capsule that represents the player.
  • 5 modified cubes that represent the platforms to jump.
  • 3 spheres that represent collectable items for the player.


Unity

A quick view of my next project with Unity

Finished games

So, what’s next?


Unity Guide

A quick guide about how to create a loading scene with Unity

Main menu scene


Unity Guide

A quick guide about how to implement a game manager using the Singleton pattern with Unity

Creating the game manager


Unity Guide

A quick guide about how to trigger and return from a finished cutscene in Unity

The cutscene


Unity Guide

A quick guide about how to implement security cameras in Unity

Current scene


Unity Guide

A quick guide about how to fool the AI with a coin in Unity

Creating the distraction


Unity Guide

A quick guide about how to let the AI identify the player in Unity

Current scene


Unity Guide

A quick guide about how to create a modular waypoint system in Unity

The NPCs

Fernando Alcantara Santana

A passionate computer technology engineer and Unity developer that is always looking to grow in every aspect of life :).

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